Team Building

Who This Is For

  • Corporate teams & HR departments
  • University departments & colleges
  • Professional organizations
  • First-year experience (FYE) groups
  • Nonprofit organizations
  • Government agencies
  • Any group of 4 or more ready for something different

Micro Mars Expedition

Leadership Under Pressure — A simulated space mission where leadership roles emerge naturally under pressure. Reveals how your team makes decisions when the situation changes rapidly.

Operation Comet Impact

Collaborative Problem-Solving — Groups coordinate resources and roles to complete a mission-critical task under time pressure. Tests how teams perform when stakes are real and time is short.

Commander's Choice

Decide how much time you want to spend and what your goals are, and have one of our mission specialists design a custom teambuilding program for you.

Space Sphere

Communication & Sequencing — Teams transport a marble along connected track segments. No one may move their feet while the marble is rolling. Dropped marbles return to start.

Hazardous Lunar Area

Strategic Planning & Resource Management — The team must cross a 20-foot hazardous zone using only 8 wooden blocks and 2 planks. No one may touch the ground inside the zone.

Space Blanket

Group Coordination & Trust — The entire team stands on a tarp and must flip it to its other side without anyone stepping off. A deceptively simple challenge demanding total group coordination.

Martian Terrain

Trust & Verbal Communication — Blindfolded Rovers navigate a 10x10-foot obstacle field guided only by verbal commands from a stationary Engineer. No touching, no gestures — precision only.

Unstable Lunar Surface

Synchronization & Collective Movement — Teams of five connected by rope loops to shared boards must traverse an 18-foot course in unison. One person out of sync and the whole system fails.

One Shot Beam Away

Precise Verbal Communication — Blindfolded crew members navigate a 4-foot pathway guided by a sighted partner using verbal instructions only. One shot to get it right.

EMU Build

Information Relay & Role Specialization — Teams assemble a PVC space suit frame using a telephone-relay structure spanning the entire CLC facility. Each person sees only their piece of the puzzle.

Docking Decisions

Precision Teamwork & Spatial Communication — Teams guide a tethered platform carrying a fragile payload across a 20-foot course using only rope tension — no direct contact.

Pair of Scissors

Creative Problem-Solving — A classic pattern-recognition challenge that rewards lateral thinking over analytical reasoning. The fastest learners are rarely who the group expects.

Code Transmission

Communication Fidelity — A numeric code is whispered down a chain of participants. Each relay introduces noise. Teams learn how encoding strategies mirror the error-correction systems used in deep-space communications.

Mission Patch Design

Shared Identity & Creative Collaboration — Teams design their own mission patch — the visual symbol of their crew's identity and values. Gives every team a tangible artifact of what they accomplished together.

Marshmallow Tower

Iterative Prototyping — Build the tallest freestanding structure using spaghetti, tape, string, and a marshmallow on top in 18 minutes. Research shows kindergartners consistently outperform MBA students.

Tower of Power

Collaborative Engineering — Teams play a large-format Jenga variant on a spring-loaded unstable platform that amplifies every move. An environmental variable outside the players' control adds a systems-thinking dimension.

Space Trivia Challenge

Strategic Thinking & STEM Knowledge — Teams compete across space science categories with a wager mechanic that rewards calibrated confidence over lucky guessing.

Mission Critical

Decision Making Under Pressure — Teams rank survival items for a NASA mission scenario individually then as a group. Reveals how well groups integrate dissenting expertise under pressure.

Circle of Confidence

Trust Building — Teams support one another through a physical challenge requiring mutual trust and clear communication. Builds confidence across group hierarchies.

Gravity Stick

Work as a unified team to lower the gravity stick and fight the magical forces that seem to want it to float!

Expedition Mars

~2 hours. The year is 2076. When crew members discover an imminent threat to Martian surface facilities, they must act quickly to save their stations, their research, and their lives.

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Lunar Quest

~2 hours. Permanent habitats on the Moon house astronauts conducting research. A new crew must select lunar mining sites, keep the crew safe, and call the mission a success.

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Earth Odyssey 

— Coming Fall 2026

~2 hours. Critical Earth observation satellites are in peril. Your crew must overcome challenges and setbacks to save them.

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Meeting Room Add-On

Reserve our private meeting room for a post-session strategic debrief, lunch, or planning session. Includes projector, screen, and whiteboard.

Catering & Lunch

Catered lunch options are available for half-day and full-day corporate packages. Contact us when booking to discuss arrangements.

Custom Programming

We build programs around your objectives. Sessions from 1 to 6 hours for groups of 10 to 200. Every program includes a facilitated debrief.

Tags
Challenger Learning Center

Challenger STEM Learning Center

Challenger STEM Learning Center

Department Hours
Monday - Friday: 8:00 am-5:00 pm