Physics-Based Point Placement by Particle Dynamics Simulation
A Thesis Presented for the Master of Science in Computational Engineering Degree, The University of Tennessee at Chattanooga
Philip Wesley Fackler, December 2013
A physics-based approach to point cloud distribution for mesh generation is investigated using inter-nodal attraction and repulsion forces based on the Lennard-Jones pair potential and a simplified particle dynamics simulation. This method produces smooth distributions of points which accurately correspond to desired scalar spacing fields. Resulting point distributions are triangulated using Lawson’s algorithm and the quality of these resulting meshes is measured, demonstrating the effectiveness of the approach. Several features planned for future development for increasing the robustness and versatility of the proposed method are discussed.
Click here to access a full copy of Philip's thesis.