The Game of Research
This original board game teaches students about the research process in a fun and collaborative way.
- This activity takes 15-20 minutes depending on group size.
- Students will be able to describe four steps in the research process.
- Students will be able to identify positive and negative behaviors within the research process.
- Students will be able to reflect on their own research behaviors.
- Game board
- Game pieces (player pieces, dice, topic cards, and money). Can be organized into small plastic containers.
- "Instructions" PowerPoint. Alternate paper instructions could be created depending on technology limitations.
- Set up
- Load "Instructions" PowerPoint onto overhead projector.
- Form groups of 4-5 students. Pass out a game board and game pieces to each group. Each student will receive a copy of the accompanying worksheet.
- Each student will start the game by selecting a game piece. Each group will need to appoint a banker and roll to see who goes first (suggest students go in a clockwise rotation after the high roller).
- Students will then pick a Research Path (Brainstorm a Topic or Chose a Topic). Follow
the instructions on the game board. They will record the value list on the topic card
on their worksheet.
- Brainstorm: Pick three topics, chose 1
- Select a topic: Pick one topic card
- Game Play
- Students will roll the dice and move around the game board.
- Students will check off the spaces they land on on the worksheet and collect or pay any money listed on the spaces.
- Anytime a student hits on a blue Topic Bonus space they receive the amount listed on the topic card they chose at the beginning on the game.
- Wrap Up
- All players must finish regardless of who reaches the end first.
- Students add up their money.
- Determine which ending they won.
- Extra credit: $0-$799
- Scholarship: $800+